The Razer Edge Reviewby Vivek Gowri on March 28, 2013 11:00 AM EST
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- Razer Edge
This story starts in a dark meeting room in the back of Razer’s booth at CES 2012. I’m sitting with CEO Min-Liang Tan, who is walking me through the intriguing Project Fiona concept gaming tablet. A number of major manufacturers announced Tegra 3 and OMAP4-based Android slates at CES 2012, but Project Fiona stood out – instead of an ARM SoC, it ran a Core i7 CPU, Nvidia graphics, and Windows 7. At the time my guess was an i7-2617M ultra-low voltage processor and an Nvidia GT 520M, though I never got a confirmation on either spec from Razer. In addition to the powerhouse specs, the tablet had handles resembling two Wii nunchucks attached to either side. Even with a small 10.1” display, the performance-oriented silicon and gamepad combined for a tablet that was big, hot, and heavy. Clearly, not an ideal solution, but the concept had obvious potential and was almost a lock to reach production eventually. It walked away from Las Vegas with a handful of awards.
Eventually turned out to be today, and so we have the Razer Edge. It’s the final production version of Project Fiona and comes with a few very key refinements, including updated silicon and a removable gamepad controller. There are really two angles to cover with the Edge. One is that it’s far and away the most powerful tablet on the market, the other is that there are a full complement of accessories that can transform it into a portable gaming machine, a console, a desktop, or (eventually) a notebook PC. With the range of add-ons available, the Edge turns out to be a pretty versatile system that can fit a number of usage models.
Razer tried an interesting tactic with Project Fiona – they turned to their Facebook and Twitter followers late last year to get feedback on what exactly the final product should look like. The choices offered were a thin, light, inexpensive ARM-based Android tablet, a Windows tablet with Ivy Bridge and integrated graphics, Ivy Bridge and a mid-range dGPU, as well as the when-pigs-fly option of a GTX-class graphics card. Based on the responses Razer got back from their crowdsourcing efforts, Min-Liang Tan posted the final spec on his Facebook: “Over 10,000 PC gamers voted to say that it should be feature an Intel Core CPU, mid-range discrete graphics card, up to double the thickness and weight of the new iPad, detachable controls and be priced at US$1200-$1400.”
Considering that the initial design concept shown at CES basically hit those marks (save for the detachable controls) I’d say that the result was unsurprising, but it was a good show from Razer to actively engage the community and listen to their feedback. The Edge was submitted to the FCC almost two weeks before Razer even started asking for feedback on their forthcoming tablet, and was given approval a week before the crowdsourced spec was announced, so it’s unclear how much the responses played into the final product beyond the marketing angle that Razer has been playing up.
From a hardware standpoint, the Edge is a monster. Anytime you start talking Ivy Bridge and dedicated graphics in a 10.1” tablet, the result is going to be slightly unhinged. Razer went with the proven Ivy Bridge ULV/Kepler combination, and for good reason, because it has been an absolute godsend for mobile products. All variants of the Edge come with Nvidia’s GT 640M LE graphics card, which serves as the major silicon-level differentiator between the Edge and other IVB-based tablets like Microsoft’s Surface Pro and Samsung’s ATIV Smart PC Pro 700T. The GT 640M LE is the lowest end of the Kepler totem pole, with Optimus, 384 cores, 16 ROPs, 32 TMUs, and core clocks of 500MHz with GPU boost pushing that to 570MHz. In this guise, there’s 2GB of DDR3 VRAM clocked at the reference 900MHz with a 128-bit memory interface. Interestingly enough, this is the same graphics core as the 2nd-gen Blade, except with lower clock speeds and far slower memory.
The power draw question is an important one – the ultra-low voltage IVB parts have a 17W TDP, while the GT 640M LE has a TDP in the 20W range (between the various speed and memory configurations, it’s hard to be exact). Toss in additional loads from the display, SSD, RAM, WiFi, and then we’re talking real numbers. It’s hard to find workloads that peg both CPU and GPU, so expecting a 40W draw during typical gaming situations wouldn’t be unreasonable. That’s a *lot* for a handheld device. And so, naturally, the Edge is quite a bit thicker than other tablets at 19.5mm (0.8”) – compare that to Surface Pro at 13.5mm, or to jump into the ARM tablet realm, the iPad at 9.4mm and the Nexus 10 at 8.9mm. Hell, the Edge is thicker than my Zenbook Prime when closed (18mm at its thickest point).
It simply needs to be that thick to dissipate heat effectively – 40W thermal loads are no joke. But it’s not just thick in the z-direction, the footprint is also pretty large considering that the screen is only 10.1” diagonally. The x and y-dimensions are actually a bit larger than the Surface Pro (which has a 10.6” display) and far beyond normal 10.1” tablets, though they are still well short of the 11.6” tablets out there. The Edge is unsurprisingly heavy by tablet standards, but matches Surface Pro at 2 pounds even with a larger chassis and significantly more computing horsepower on board.
Other specs include Intel’s Centrino-N 2230 wireless card (2.4GHz only, no dual-band 5GHz fanciness here even though it really should be mandatory for anything costing more than $500), a 10.1” 1366x768 IPS display sourced from LG, a Synaptics capacitive touchscreen, and a 41.44Wh Li-poly battery. A note about the display – while most of the other Ivy Bridge-based slates and convertible tablets playing in this price range feature 1080p panels, I’m actually alright with the Edge having a low-res panel because GT 640M LE will absolutely choke at anything higher than 768p. Given the additional constraints on power consumption and thermal dissipation, it was likely just easier (and cheaper) to ship a 1366x768 panel.
As far as on-tablet port selection goes, there’s a USB 3.0 port, a combo 3.5mm jack, and the dock/power connector. That’s it. When you consider that Surface Pro has a mini DisplayPort video connector as well as an SD card slot in addition to USB 3.0 port in a slimmer chassis, it’s truly disappointing to see that there are basically no ports beyond the lone USB. I understand that when mobile, it’s rare to need more than one USB port, but the lack of on-device video out is a pretty crucial oversight. At present, the only way to get video out from the Edge is to buy the HDMI docking station. There simply needs to be an easier way to do it without resorting to bringing the dock everywhere you go, even if it means an adapter from mini to full size HDMI. I’d actually even be okay with a dock connector to video out adapter, the way Apple does it.
In an interesting side note, Razer is also announcing a partnership today with Valve to preinstall Steam on the shipping Edge units. It’ll likely be one of the first pieces of software installed on the Edge (it certainly was for me), so it’s a move that makes sense for both companies, especially since Razer is marketing the Edge as a portable open console.
The Edge comes in two flavors, base and Pro. The entry-level SKU has an i5-3317U (1.7GHz), 4GB of DDR3, and a 64GB SSD for $999, while the Edge Pro bumps that up to an i7-3517U (1.9GHz), 8GB, and a 128GB SSD for $1299. Upgrading to a 256GB drive costs a further $150. The evaluation unit we received was the full-tilt Edge Pro 256GB, which has an SF-2200-based ADATA XM14 mSATA SSD. The pricing makes sense, with the base Edge coming in at a $100 premium over an equivalent 64GB Surface Pro. You lose the 1080p display and Wacom digitizer, but the graphics card makes for a pretty potent trump card.
With that said, I’d certainly hesitate to get the base model with just 64GB of storage; after taking out the chunks for recovery partitions and Windows, you might have half that space remaining. Considering the size of games these days, it’s not really a workable solution. I’ve installed maybe 10 games on my Edge review unit (the seven in our 2012 benchmark suite, plus a couple more) and there’s only 90GB of free disk space left. The 128GB Pro seems to be the sweet spot in the Edge lineup, particularly when bundled with the gamepad controller for $1499.
That brings us to the other side of the story: the range of accessories Razer is releasing alongside the Edge. The most prominent among them, of course, is the gamepad controller, as well as a docking station that provides an HDMI and three USB ports. Both are available now alongside the tablet, while the third piece of the accessory puzzle, a mobile keyboard dock, will not show up until Q3. In typical Razer fashion, the accessory costs are borderline highway robbery - the gamepad controller retails at $249, the HDMI dock goes for $99 and the laptop dock will end up at least $150 when it does release eventually. That doesn’t even factor in the $69 for the secondary 41.44Wh battery that slots into the gamepad and laptop dock. It all adds up, and eventually the reasonable cost of the tablet hardware starts to look not so reasonable anymore. But we’ll get there.
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kyuu - Friday, March 29, 2013 - linkBecause Razer operates on large profit margins, and judging by the Blade and this thing, I'm pretty sure they don't really have any interest in putting out cheap "me-too" platforms. They're more interested in pushing innovative platforms and don't need or expect to move large volumes of the product.
B3an - Friday, March 29, 2013 - linkThe Vita isn't a full PC with a real OS and Ultrabook level hardware with a game library anywhere near as big as Windows. Stupid comparison.
Jumangi - Friday, March 29, 2013 - linkLolz, this is designed fist as a portable gaming device even though it makes every compromise you can. its price its stupid high, and it looks plain goofy. This thing is stupid and has no place in the market. It sits right up there with the N-gage in the history of dumb gaming devices.
Visual - Friday, March 29, 2013 - linkHow can you not include IVB integrated results in the games charts? What is wrong with you? That is the ONLY important test that needs to be done to the Edge - is it worth the cost and added bulk over integrated or is it not...
Also, saying Civ V is not playable is ridiculous. You did something wrong in the testing. It was playable on my ancient HP tm2 tablet, and that is worse than even the IVB integrated GPU. With the Edge it should be a ton better.
NeedsAbetterChair - Friday, March 29, 2013 - linkI really do love the idea of this but it is obvious to me I'll have to wait a year of two for this category to mature. The next few years are going to be interesting.
Hrel - Friday, March 29, 2013 - linkOnce again their first attempt is not viable. At 1000 dollars I'd like to see a higher resolution screen, 1600x900 at least. I realize the gpu can't take it, but you can run games at 720p and you'll be fine. Resolution comes down to screen real estate. I need more than 768 vertical pixels. Especially at $1000!!! Furthermore I agree a 64GB SSD is almost useless. 128 should be the entry point with a 256 and maybe a 380 option. I know they can get 256GB SSD's for 150, probably less if they buy in bulk.
The thickness of the screen bezel makes me feel like it belongs in the late 90's/early 2000's. Expand the screen .4 to .6 inches and keep the same chassis with a smaller bezel.
I see no value from the i7 "upgrade" and don't want to be forced into it just to get a reasonably sized SSD.
Hrel - Friday, March 29, 2013 - linkOn the controller, maybe try moving ab xy to the back, so they line up with you ring and middle fingers? Not sure how well this would work as I've never used anything like it.
Shadowmaster625 - Friday, March 29, 2013 - linkCan they get any more stupid? They just trashed any hope of any future for this brand name. This is way way waaaaay too much money to pay for something that gives you such a small boost compared to a bargain bin AMD A10 notebook. They should have just waited for Richland and made a deal with AMD. They could have gotten about the same gaming performance, with 50% better battery life and $400+ cut from the price tag. They could have brought us something decent without the outrageous price that is going to make most people laugh and never look at this brand again. People commenting on facebook and twitter are just morons. It is easy for people to say they want all these things from a product, but it doesnt mean they are actually going to buy what they claim they want.
anubis44 - Friday, March 29, 2013 - linkThey should use an AMD Jaguar for this. Only an AMD APU will provide the kind of low power consumption and great GPU performance stuffed into a 15w power envelope. Jaguar's GPU destroys the GT640.
Silma - Friday, March 29, 2013 - linkSo basically this is a tablet thicker than an Ultrabook, with less i/o ports than an Ultrabook, and overpriced gamepad that make it wider than a 17" gamining laptop, all for the pleasure of playing at 1368 resolution?
No thanks I'll keep my Alienware notebook. For gimmicky games at low resolution I have a phone.